![]() This is very expensive and you may not be able to get this before Round 100 but you should be fine anyway. When you have these, start saving for a 2-x-4 Monkey Ace (making sure it's in the Monkey Village range) and start saving for a Flying Fortress. Now that you're probably making a lot of money, make sure you have an Archmage and lots of Arcane Spike Wizard Monkeys (4-x-2) and 1 or 2 Commanche Defense (can upgrade to Commanche Commander later) under the influence of a 2-3-x or 2-4-x Monkey Village(s). Then, get the druid to x-4-2 (must be last path so more range= more money) and it's easier if you just buy 2 of these x-4-2 druids (you can get x-5-2 druid if you like). Put some x-2-4 or 2-x-4 banana farms in a corner while making sure you can put a druid and make sure the druid's range reach these banana farms. If your map is short (it will require banana farms): They don't seem to be used by many people but for me, they are insanely powerful and they are better than Monkey Subs if they are in the range of the Bloons themselves. ![]() LAST PRIORITY: In the water, place 5-8 (3-2-x) Buccanneers. All of those should be under the influence of a (5-2-x) Alchemist (the Sun God is OK with (4-2-x) Alchemist) and a (4-x-2) Monkey Village. Place a few Dark Knights or 1 Dark Champion, a Commanche Commander, an Apache Prime, an Archmage and if you like, a Sun God at the end of the track to get rid of non-M.O.A.B. Put 2 or 3 (x-2-4) Ninja Monkeys at the front of the track. It sure sounds expensive but it works and it's much cheaper than the True Sun God. These do not have to be under the influence of the Alchemist or the Villages. As for camo, put a couple of Ninja Monkeys with (x-2-4) or (x-2-5). So long you have an Archmage, an Apache Prime, a few Dark Knights (2,x,3) or 1 Dark Champion (2,x,4), a Commanche Commander under the influence of a (4-x-2) Alchemist and a (x-5-2) Village, you should be fine. This doesn't require Farms or Spike Factories Strategies By Users Strategies that feature Popping the BAD and its Children OrganicStormMeep's Strategy 1.3.1 Eventlesstew's Fortified BAD Strategy.1.3 Strategies that feature Popping a Fortified BAD.1.2.2 Yet Again Another Strategy By Eventlesstew. ![]() 1.2 Strategies That Feature Only Popping the BAD.1.1.6 Yet another Strategy By Eventlesstew.1.1 Strategies that feature Popping the BAD and its Children. ![]()
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